Say What
You Will About...
The
Ultimate
Devil's
Advocate
Game
⛧
The Ultimate Devil's Advocate Game ⛧
A card game that asks one
simple, terrible question:
Can you find something nice to say about the most deplorable
people, places, things, or events? Spoiler: Yes.
And watching your friends try is the whole point.
Cards
18+
Mins
Players
WHAT IS THIS GAME?
WIT.
NERVE.
NO FILTER.
Built for sharp minds and thick skin. One player picks a prompt. Everyone else argues the most creative “positive” take — even when they absolutely should not. The best argument wins.
Because, say what you will about bad ideas, but they make for great arguments.
NO RULEBOOK. NO SCORING. JUST ARGUMENTS.
How to Play.
Say what you will about terrible takes, but confidence makes it all sound so much more convincing.
Pick a Devil's Advocate
One player draws five prompt cards and picks one. They don't have to explain why.
Argue the Indefensible
Everyone makes their most creative, positive case. They find the good, even when they probably shouldn't.
The Advocate Decides
Most clever. Most convincing. Most entertaining. Their call. No appeals.
Winner Keeps the Card
The Devil's Advocate passes left. New cards dealt. Repeat until someone collects all four.
First to collect
every category wins.
BECAUSE SOME STRUCTURE WOULD BE NICE.
The FOUR
Categories.
Four ways to lose friends and influence arguments. Say what you will about scraping the bottom of the barrel of nice things to say, but there’s always something down there.
Real people. Fake people. Famous, infamous, maybe somewhere in between. Living, dead, or just barely relevant. Usually not someone you'd want to bring home.
Actual locations. Fictitious realms. Countries, cities, landmarks, and the occasional state of being. Not likely a place you'd want to visit (again).
Objects, systems, concepts, institutions. Basically anything that isn't a person, place, or event. Or if we didn't know of a better way to categorize it, we threw it in here.
Moments in history. Episodes in time. The kind that made headlines, changed everything, or really should have gone differently. Something that happened and wasn't particularly great.